![]() ![]() In your example the flat top of the text has either ultra dense triangulation or there's a texture image. And that’s ityou can now check off learn how to wireframe from your bucket list 7. Repurpose the button from the previous screens for the done button that will allow the user to finish adding a new item. That can be made as a 3d blend between the text and a bigger shape below. Use the Text and Rectangle tools, as before, to add the rest of the elements in this artboard. The edges of the letters are straight vertical in my shape. ![]() I guess Blender users would get a good laugh if they saw this: Unfortunately I had no control over the triangle size variation in the OBJ export. The 3D rendering was set to show the triangles. ![]() ![]() I exported a low resolution OBJ file version and opened it in Photoshop. As a technical drawing program it doesn't have any kind of noise components to create randomness, so it's quite clean: Just to give some some visualization I draw an image with some bumpy base surface and extruded text in a simple CAD program. Generally Photoshop's 3d geometry definition tools are very limited but this can be possible (not sure because I use legacy versions which are much more limited than the current version). with height maps where greyshade presents elevation or by using extrusion effects. Simple ones can be also created there for ex. If wanted 3d programs and even Photoshop can show polygon edges and the nodes. That would be complex to make in 2d, but in 3d it comes out with no extra effort. The rendered view has strong perspective and the bumps partially hide others which are further away. It is a polygon 3d model of extruded text and some repeating pattern. ![]()
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